STUDENT ASSESSMENT RUBRIC
Name__________________________Topic_________________Period______Date__________


Beginning

1

Developing

2

Accomplished

3

Exemplary

4

Score

Content knowledge 

 

The game is missing 25% or more of content requirements The games teaches many, but not all of the concepts of Ancient Egypt required.
The game teaches all the concepts of Ancient Egypt required. 


The game  teaches and exceeds the concepts of Ancient Egypt required. 

 

Critical thinking

 

 

The game restates some facts about Ancient Egypt, but play is predictable with little thought required of players.
The game teaches some facts about Ancient Egypt, but playing the game requires minimal thought.
The game requires players to identify facts about Ancient Egypt.  Play may require some strategy at times.
The game requires players to analyze facts and ideas about Ancient Egypt and draw conclusions which require strategy.

 

Technical skill

The game may meet some design requirements.
The game meets most design requirements. The game meets all design requirements.
The game 
exceeds  design requirements.

 

Quality of product

 

Game is minimal in play design provides limited directions with few learning experience.
Game is  standard in play design.  Directions are basic, but provide a limited learning experience.
Game is  creative in play design.  Directions are well developed and easy to understand and provide a learning experience.
Game is origin design with unique player options to extend learning.  Directions are well developed and easy to understand.
 

 

Group interaction

Worked as individuals with little productive group interaction.

Worked as individuals for most of the work and pooled their work at the end for the final product

Group delegated balanced responsibility, but worked more as individuals than as a team. Group delegated balanced responsibility and worked toward common goals as a team.


Comments:  What additional information should be included in this assessment?